How AI Game Masters Are Changing Text-Based Adventures
Text adventures used to be hand-scripted, finite, and parser-locked. AI Game Masters change all three. Here is what that means for players and designers.
Read →Essays, ideas, and behind-the-scenes from the Scenyo team. Ideas for scenarios, craft notes on Game Master behavior, and what we're learning as we build.
Text adventures used to be hand-scripted, finite, and parser-locked. AI Game Masters change all three. Here is what that means for players and designers.
Read →